Cycler. Tool for creating adjustable biped walk animation.
- Define rig controls automatically: Advanced Skeleton, mGear, Bazhutkin's rig.
- Work with Z-up axis scenes. (for exporting metaHuman Advanced Skeleton rigs to Unreal/Unity)
- Manual rig control setting
- Go forward - Go by spline mode
- Fingers control system
- Work with IK/FK legs, IK/FK spine
- Save your own control presets and use them for another same-names rigs
- Animate attributes to make changeable during time walk
Installation: Just drag and drop mel file in maya viewport
Works with maya: , 2018, 2019, 2020, 2022, 2023
Single freelancer licence: You can use the Overlapper for commercial works for freelance not in studio.
Single seat studio licence: Single seat licence for commercial works. One licence for one work seat in studio.
I will appreciate any your feedback and suggestions: firstname.lastname@example.org